Enter values for an Xyz to convert it to HunterLab, or vice versa.
Xyz is an additive color space based on how the eye intereprets stimulus from light. Unlike other additive rgb like Rgb, Xyz is a purely mathmatical space and the primary components are "imaginary", meaning you can't create the represented color in the physical by shining any sort of lights representing x, y, and z. It's complicated to explain in a nutshell, so read more about it here:
.HunterLab is similar to Cie-L*ab. Both are based on Xyz but HunterLab's color coordinates are based around a square root transformation rather than a cube.
If you're into color, color theory or design you should definitely check out the award winning Nix Color Sensor. It really is a game changing tool!
All calculations were doing using the open source ColorMine library.
The code used for the Xyz and HunterLab conversions can be found on Github:
var xyz = new Xyz();
var hunterlab = xyz.To<HunterLab>();
Color conversions performed using the open source ColorMine library.
If you're into color, color theory or design you should definitely check out the award winning Nix Color Sensor. It really is a game changing tool.