Enter values for an HunterLab to convert it to Xyz, or vice versa.
HunterLab is similar to Cie-L*ab. Both are based on Xyz but HunterLab's color coordinates are based around a square root transformation rather than a cube.
Xyz is an additive color space based on how the eye intereprets stimulus from light. Unlike other additive rgb like Rgb, Xyz is a purely mathmatical space and the primary components are "imaginary", meaning you can't create the represented color in the physical by shining any sort of lights representing x, y, and z. It's complicated to explain in a nutshell, so read more about it here:
.If you're into color, color theory or design you should definitely check out the award winning Nix Color Sensor. It really is a game changing tool!
All calculations were doing using the open source ColorMine library.
The code used for the HunterLab and Xyz conversions can be found on Github:
var hunterlab = new HunterLab();
var xyz = hunterlab.To<Xyz>();
Color conversions performed using the open source ColorMine library.
If you're into color, color theory or design you should definitely check out the award winning Nix Color Sensor. It really is a game changing tool.